When it comes to anything, everyone has a subjective opinion of their own, and games are no different. Though we realise this is inevitably going to influence a review to some degree, at ReviewMango, we pride ourselves on offering objective yet critical reviews, to offer readers a good general idea if the game in question is for them.
We go by a 100-point policy; generally out of 10, but with decimal points to ensure our reviewers can score the game as accurately as they feel they need to. Here’s a breakdown of what those numbers mean.
This game is a masterpiece. While it may not be “flawless” per se, this game is better than you could have ever imagined, and at its most perfect at the time of release. Absolutely essential to your collection.
Not far off perfect, this game delivers well above the rest. There may be some niggles here and there, but they’ll be so insignificant in the grand, awesome scheme of things that they’re barely worth mentioning.
A game that should be played, no question. While undoubtedly a whole lot of fun, had the developers put a little more time and/or effort in, this could have been something truly amazing.
The average of above average; a solid game, which unfortunately just doesn’t have the polish or originality to rise far above the rest. Worth playing but you may feel like you’ve been here before.
After months in development and undoubtedly a fair bit of money (or often these days, millions of $$$) pumped into a game, it should turn out a little better than this. This game may have some good ideas and intentions, but falls short for the most part; maybe try renting it.
Half good, half bad, no game should be merely average. While it may have a few – note, a few – good ideas which keep it afloat, this game could be worth checking out, but definitely don’t hold your breath for anything amazing.
This title may have gone into development with good intentions, but somewhere along the line things simply went wrong. Quite a sad situation really, as it probably wouldn’t have taken much to have pushed this game into at least “passable” territory.
Simply a mess. Whether there was ever a real concept behind this is doubtable, but even if there was, any trace of it was hacked away by hours of bad game design and decisions.
Playing this feels like you’ve wasted twice as much time as you actually spent on it. You even regret thinking about it afterwards.
The psychiatric ward is waiting for you if you manage to force your way to the end of this. (Hint: You. Will. Not. Make. It.)
It’s actually amazing how bad this game is. To have gone from conception to release without anyone considerably raising their eyebrows and proclaiming that there’s a problem is simply astounding. A guide in how not to ever make a game.